Feb 23, 2008, 10:16 PM // 22:16
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#141
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Desert Nomad
Join Date: Oct 2006
Location: Ireland
Guild: Currently LF Active HA Guild, Glad 2, Comm.3, R2
Profession: E/
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just for novelty value yes.
maybe a wee bit of increase speed.
because since its not instanced its gonna be a nice bit of walkies, think about zoning to ranak and tryignto get to snake dance, its a long walk, a speed buff would be nice. this is in gw terms, easier to vizulise
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Feb 23, 2008, 10:56 PM // 22:56
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#142
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Wilds Pathfinder
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As long as we have big, black wolfs as mounts... I say yes
/2xsigned!
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Feb 23, 2008, 10:57 PM // 22:57
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#143
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Always Outnumbered
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I fail to see the point in mounts when we have map travel.
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Feb 23, 2008, 11:13 PM // 23:13
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#144
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Wilds Pathfinder
Join Date: Mar 2007
Location: I live in an Igloo in southern BC, neer US border.
Guild: The Pig Pen [PIGZ] & We Aint All [NロロB]
Profession: Mo/D
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Quote:
Originally Posted by Earth
I fail to see the point in mounts when we have map travel.
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Well, aside from seige mounts (probably won't be able to have your own, will work similarely to mounting a seige devourer, or wurm).
There is no point. Just as a Novelty item, people could argue the same with minipets. Point? no. Just because they are cool? basically.
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Feb 23, 2008, 11:30 PM // 23:30
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#145
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Krytan Explorer
Join Date: Jul 2006
Profession: W/
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Quote:
Originally Posted by Guildwars 2 wiki
Will there be mounts?
Mounts will not be necessary for travel, because traveling will still be possible using portals and map-travel. However, there may still be mounts for other purposes, but we don't know yet. Most likely, temporary "mounts" like Junundus or Siege Devourers may be included due to their popularity in OGW.
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There is an answer if i ever saw one!
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Feb 24, 2008, 12:06 AM // 00:06
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#146
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Wilds Pathfinder
Join Date: Mar 2007
Location: I live in an Igloo in southern BC, neer US border.
Guild: The Pig Pen [PIGZ] & We Aint All [NロロB]
Profession: Mo/D
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Quote:
Originally Posted by bathazard
There is an answer if i ever saw one!
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Thankyou! my point exactly.
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Feb 24, 2008, 02:30 PM // 14:30
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#147
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Pre-Searing Cadet
Join Date: Sep 2007
Guild: The Hessian Anarchy
Profession: A/R
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What about combat, unlike the seige devourers and worms. No replacing skillbars. Instead, every mount adds two skill slots for "mount skills", horses would have a charge and, some trapeling or something. Mounts would be easily avible, but better looking ones cost more, without being better, like armors are now.
Mounts would enable moving while attacking, and melee attacks would get bonus damage from the speed. Casting would be possible while moving. Of course, not all skills would be usable while mounted, and some could be onlu usable while mounted.
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Feb 24, 2008, 05:21 PM // 17:21
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#148
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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So, what I gather, the argument for mounts in GW, since there's no map travel, is for a PvE buff, or really big minipets.
I still fail to see a point.
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Feb 24, 2008, 05:28 PM // 17:28
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#149
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Frost Gate Guardian
Join Date: Jan 2008
Guild: The Order of the Kitten [PURR]
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/notsigned. If I want to play WoW, Ill buy it
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Feb 24, 2008, 06:29 PM // 18:29
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#150
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Academy Page
Join Date: Sep 2007
Guild: MIST
Profession: N/
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The fact of the matter is, if they introduced mounts and you dont like them you wouldnt be forced to ride them. Some of us would love not because we want the speed boost but it makes the whole thing feel just that bit more speacil. Use your imagination! Would you not love to fly through the air on a winged beast through a mountianous gorge dodging rocks trying to attack some sort of beast? Galloping through trees upon a horse/wolf/creature shooting arrows and swinging your blade, jumping over fallen trees or over large gaps. Heres one you would have to love, flying over a vast ocean making attacks on corsair ships or flying around attackting the dragons which dwarf you.
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Feb 24, 2008, 07:25 PM // 19:25
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#151
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Frost Gate Guardian
Join Date: Apr 2007
Location: England
Guild: The Khaotic Empire (TKE)
Profession: Me/Mo
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Quote:
Originally Posted by Azael Durge
The fact of the matter is, if they introduced mounts and you dont like them you wouldnt be forced to ride them. Some of us would love not because we want the speed boost but it makes the whole thing feel just that bit more speacil. Use your imagination! Would you not love to fly through the air on a winged beast through a mountianous gorge dodging rocks trying to attack some sort of beast? Galloping through trees upon a horse/wolf/creature shooting arrows and swinging your blade, jumping over fallen trees or over large gaps. Heres one you would have to love, flying over a vast ocean making attacks on corsair ships or flying around attackting the dragons which dwarf you.
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No. Personally is sounds really stupid actually. Sorry but if I wanted to have to put up with a zoo everywhere I went... I'd go to a zoo. And yes, it will affect people who would rather not have one:
Player: "Where's yur mount?"
Koudelka: "I don't have one."
Player: "WTF ZOMG NOOB!"
Koudelka: "Sorry but I see them as somewhat -"
Player: /kickfromparty.
Oh... that sounds so fun. And as I have previously stated, the FAQ says map travel is here to stay, and that they will have temporary mounts (like now).
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Feb 24, 2008, 08:30 PM // 20:30
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#152
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Lion's Arch Merchant
Join Date: Oct 2006
Location: England
Guild: STOP VIRGIN MEDIA!
Profession: Mo/E
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They wouldn't have to be "e-peen", Ultima Online had pretty disposable horse mounts. They were cheap as chips and if you died it would wander around and quite likely get killed. A cheap disposable mount would be a good addition to gw2 i think, /signed.
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Feb 24, 2008, 10:44 PM // 22:44
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#153
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Koudelka
No. Personally is sounds really stupid actually. Sorry but if I wanted to have to put up with a zoo everywhere I went... I'd go to a zoo. And yes, it will affect people who would rather not have one:
Player: "Where's yur mount?"
Koudelka: "I don't have one."
Player: "WTF ZOMG NOOB!"
Koudelka: "Sorry but I see them as somewhat -"
Player: /kickfromparty.
Oh... that sounds so fun. And as I have previously stated, the FAQ says map travel is here to stay, and that they will have temporary mounts (like now).
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No one says that they could ONLY be animals.
Asuras make golems. Why not to make a towering golem you can ride when you need to fight as a warrior but you are too small to do so?
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Feb 24, 2008, 10:57 PM // 22:57
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#154
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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I think if we'll have our warping in Guild Wars 2, we won't need the mounts because we don't want a WOW clone.
But if we won't have our warping, then yes, mounts would be great.
So it pretty much depends on how the travelling will work in GW2 when it comes out.
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Feb 24, 2008, 11:08 PM // 23:08
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#155
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Map travel >>>>> mounts.
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Feb 24, 2008, 11:15 PM // 23:15
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#156
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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/notsigned
We have map travel, and you say they're mainly for speed buffs? Well...
[skill]Sprint[/skill][skill]"Charge!"[/skill][skill]Storm Chaser[/skill][skill]Dodge[/skill][skill]Escape[/skill][skill]Flame Djinn's Haste[/skill]
And many more...
Also, for GW2, I am for this idea: get rid of map travel IF...
-We don't make it total hell to get from town to town, or at least have some between so you don't need to be out in the wilderness for an hour.
-GW2 will have Asura and Asura Gates, right? I'm thinking each major town can have Asura Gates leading to each other major town, so we can at least get to the general region we desire...
Last edited by Eldin; Feb 24, 2008 at 11:17 PM // 23:17..
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Feb 25, 2008, 12:25 AM // 00:25
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#157
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Krytan Explorer
Join Date: Sep 2007
Location: somewhere on earth!
Profession: E/Me
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mounts ftw we can avoid the annoying mobs.
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Feb 25, 2008, 02:20 AM // 02:20
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#158
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Wilds Pathfinder
Join Date: Mar 2007
Location: I live in an Igloo in southern BC, neer US border.
Guild: The Pig Pen [PIGZ] & We Aint All [NロロB]
Profession: Mo/D
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For Non seige mounts, The only reason i would want one is to be epeen :P. If you simply arent good enough at the game to get the mount, then :/ SoL.
The only way to keep it to Skill > buying gw gold / getting runs / buying mount...
Would be that they are obtainable by solo quests. Sort of like Asuran Polymock, as you move up you get bette pieces. Except, mounts would be auto customized.
SO the only way you could get a sweet mount, is if you are good at thje game. Which means Skill = rewarded.
OR you could give mounts (auto customized ofcourse) as B-day gifts. All the same rarity, but different skins.
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Mar 29, 2008, 06:39 PM // 18:39
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#159
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Academy Page
Join Date: Oct 2006
Guild: [TCP] The Centre Path
Profession: D/
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/rumor Dedicated mini pets will be available mounts. Accounts with rainbow phoenix will have access to "epic" mounts. :P
/lies!
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Mar 29, 2008, 06:41 PM // 18:41
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#160
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Academy Page
Join Date: Oct 2006
Guild: [TCP] The Centre Path
Profession: D/
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Quote:
Originally Posted by Eldin
Also, for GW2, I am for this idea: get rid of map travel IF...
-We don't make it total hell to get from town to town, or at least have some between so you don't need to be out in the wilderness for an hour.
-GW2 will have Asura and Asura Gates, right? I'm thinking each major town can have Asura Gates leading to each other major town, so we can at least get to the general region we desire...
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Basically GW2 gives you the option to map or "WoW" travel, ur choice.
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